Original short 2D cartoon with synchronized sound, 16:9 widescreen, 10 seconds, 4 shots with clean cuts. Completely original characters, story and design that do not resemble any existing cartoon, TV show, film, studio character or mascot. No text, no subtitles, no captions, no title cards, no logos, no watermark anywhere on screen.
ART STYLE – 2010s vector TV comedy cartoon, strictly flat 2D: clean crisp vector outlines, characters with angular stylized heads, big expressive eyes with small pupils, lanky bodies and long limbs, flat colors with one soft cel-shade tone, slightly painterly urban backgrounds with soft evening light, punchy comedic energy with fast smash-cut reaction shots. Absolutely no 3D, no CGI, no realistic textures, no anime style.
CHARACTERS (identical in every shot): three teen friends: a tall girl with a teal undercut and a denim vest, a short chubby boy with a backwards red cap and a gap-toothed grin, and a skinny boy with spiky black hair, big round glasses and knee pads.
SETTING: a graffiti-free back alley at golden hour with brick walls, dumpsters and a homemade wooden skate ramp.
AUDIO OVERALL: an original punchy pop-punk garage-rock riff with crunchy guitar, bass and drums, crisp modern recording, perfectly synced to the action, with expressive cartoon sound effects. Only wordless sounds, giggles, hums and gasps — no dialogue, no voiceover, no narration, no lyrics, no famous melodies.
SHOT 1 (0–2.5s): The three proudly hammer the last nail into their wobbly wooden ramp and high-five. Sound: hammering, a guitar power chord, a triple high-five clap.
SHOT 2 (2.5–5s): The teal-haired girl drops in on her skateboard, flying up the ramp with a big grin. Sound: skateboard wheels rolling, a punchy drum fill.
SHOT 3 (5–7.5s): Smash cut: the ramp folds like cardboard under her; planks fly everywhere in a dust cloud. Sound: a loud wooden crash, the music cuts out, a single cowbell.
SHOT 4 (7.5–10s): The dust clears: she has landed perfectly on top of the plank pile, striking a cool pose, as the two boys gape, then cheer. Sound: a beat of silence, then the guitar riff kicks back in and the boys whoop.
No text, no subtitles, no captions, no logos, consistent character design in every shot, strictly flat 2D hand-drawn animation.